I really appreciate the aspect of having to wait in order to get a different ending! Encourages the player to read through the dialogue and punishes people who skip. Excited to see personal artwork and more developed dialogue!
I love this, the setting is really nice, and I can tell you have a very clear vision. I actually don't mind that there aren't a lot of visuals because the writing does a lot of the work anyway. I need more lore...Great work!!
I like that you have to go through all the dialogue to win in a specific order. I think you should add creepy music for when you lose and when you win plus overall atmosphere.
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I really appreciate the aspect of having to wait in order to get a different ending! Encourages the player to read through the dialogue and punishes people who skip. Excited to see personal artwork and more developed dialogue!
I love this, the setting is really nice, and I can tell you have a very clear vision. I actually don't mind that there aren't a lot of visuals because the writing does a lot of the work anyway. I need more lore...Great work!!
I like that you have to go through all the dialogue to win in a specific order. I think you should add creepy music for when you lose and when you win plus overall atmosphere.
I love it, I feel like a Winchester minus the trauma.
Being able to collect objects and reveal things is a super cool feature.
I would add quotation marks around the dialogue to make it clearer that it's a conversation.